AI Insights · Timothy · July 2023
Top 5 Sandbox Games on Android in New Zealand: Q2 2023
In Q2 2023, the top 5 sandbox games on Android in New Zealand showed diverse performance trends in weekly downloads, revenue, and active users.
During the second quarter of 2023, the top 5 sandbox games on the Android platform in New Zealand exhibited varied performance metrics in terms of weekly downloads, revenue, and active users. Let's take a closer look at how these games fared.
Roblox saw a steady increase in its weekly revenue, reaching approximately $42K in mid-April. Weekly downloads for the game fluctuated, peaking at around 3.6K during the last week of June. The game also maintained a high number of weekly active users, growing from 219K at the end of March to 240K by the end of June.
Melon Sandbox experienced a noticeable decrease in weekly downloads, dropping from 2.9K in early April to just under 400 by the end of June. Despite this, the game's weekly revenue showed a slight increase in June, peaking at $13. Weekly active users for Melon Sandbox remained relatively stable, hovering around the 5K to 6K range throughout the quarter.
Block Craft 3D:Building Game demonstrated a fluctuating trend in weekly downloads, with a high of almost 1K in mid-April and ending the quarter with around 820 downloads. The game's weekly revenue showed significant variability, peaking at $138 in late April and reaching $130 by the end of June. Weekly active users for Block Craft 3D increased steadily from 2.8K at the end of March to 3.4K by the end of June.
Block Crazy Robo World had a relatively stable performance in terms of weekly downloads, ranging from 570 to 984 during the quarter. The game did not generate any revenue, but its weekly active users increased from 4K in late March to nearly 4.6K by the end of June.
Craftsman: Building Craft showed a significant increase in weekly downloads early in the quarter, peaking at 1.3K in early May, before declining to just over 100 by the end of June. The game also maintained a stable number of weekly active users, starting at 2.2K in late March and ending the quarter at around 2.5K. Like Block Crazy Robo World, Craftsman did not generate any revenue during this period.
These insights come from Sensor Tower, where more detailed analytics and trends can be found.